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Sunday, October 11, 2026
Urban Gold Space

The Spooky-Cute Brain-Teaser Functions as the Perfect Replacement to Halloween Horror

Not all spooky season journey has to terrify you. From well-known tales such as Scooby-Doo to endearing shows like Over the Garden Wall, many autumn-inspired favorites offer entertainment without increasing anxiety. Moreover, a increasing selection of ghostly-adorable releases featuring spooky themes, yet without the truly terrifying intensity of terror. Gloomy Eyes was released in September, and acts as an superb comfortable choice to the truly terrifying releases of 2025.

This title visual
Visual: Creators, ATLAS V, 3DAR, Game Company

An Original Collaborative Solo Quest

Described as a solo collaboration puzzle game, Gloomy Eyes unites a zombie boy named Gloomy and a mortal child named Nena as they embark on an adventure to bring the sun back to their gloomy world. Their appearance is similar to Funko Pops mixed with the puppets from a Laika film. The pale-skinned and baggy-eyed style is influenced by the visual style of Burtonesque cinema, and the story is a classic family-friendly adventure. These two builds an unbreakable bond over the course of the game’s 14 chapters as Nena tries to show to her priest uncle that, hey, perhaps living-impaired beings can be friendly.

Original Gameplay Systems

This unique term originates from the game’s world-based challenges. When Gloomy and Nena encounter each other, you’ll swap between the recent allies to complete challenges and progress through the areas. Since he's not alive, Gloomy can’t walk through the light of a light source, while Nena may be grabbed by loitering creatures without a lamp is shone on them.

They have to work in tandem — in practice, you’ll use them together — to complete stages. Nena might relocate or briefly disable lamps to open routes for Gloomy, while the thoughtful boy will use his zombie strength to shift around obstacles in the environment, revealing paths for Nena.

Gloomy Eyes gameplay
Image: Creators, Production Team, Design Group, Be Revolution/Untold Tales

Engaging World Building

These challenges evoke memories a touch of The Gardens Between, in the way the levels are floating, diorama-like structures that the view pans around in sync with your protagonists. Gloomy Eyes’ environments are highly entertaining, taking the companions around a carnival and through a spooky mansion, amid other places. Players can use a “diorama view” option that enables you to view from afar and rotate the areas, both for enjoy the designs and look for routes that may not have been obvious.

Slight Issues and General Adventure

Here lies one of the sole difficulties with Gloomy Eyes. Like other releases with a locked camera, it’s not always clear where the heroes may or may not travel. You may need to randomly encounter a several various objects to figure out which ones are interactive, as the game doesn't always indicate.

Nevertheless, those minor speedbumps don't hinder of a eerie-adorable fun adventure. Gloomy Eyes is relatively brief, with about three to five hours worth of brain-teasers. Subsequent stages integrate subtle sneaking and action elements with the problem-solving, as Gloomy Eyes marches toward a rewarding — and slightly surprising — ending.

Accessibility and Conclusion

Those steering clear of the scares of intense horror games ought to experience Gloomy Eyes. It’s available on Nintendo platform, Sony system, computer, and Microsoft console, and is available at a reduced price for a quarter off on game marketplaces.

Gloomy Eyes has been released on various systems and delivers a pleasurable option for players in search of spooky entertainment without the intense scares.

RD
Written by

Ronnie Donaldson

Elena Voss is a freelance writer and urban enthusiast with a passion for sustainable design and community development.

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